Showing posts with label Resources. Show all posts
Showing posts with label Resources. Show all posts

Sunday, August 24, 2008

Locating our Forum

Things have been crazy with the new forum set up. It will take a while to settle down there. I am hoping people give it a go before throwing hands up in the air.

We now access the forum through the game, and everyone's forum account is now linked to their game player account. New players will have an account automatically made for them. Us old characters must link our old accounts to the new system.

Click on 'forum' in bottom left of game screen. This will lead you to a screen with three major choices, beneath a 'box' which has to do with 'NPC's (Non Player Character).

To 'activate' your old forum account, click on the THIRD option. It will then ask you five simple questions to link your game character to your forum account. You should only have to do this once. Once you've activated your account you should be able to access forums.

If you click the FIRST option on the 'forum' screen from which you chose to activate your account you will be taken to a small forum board which contains those public forums to which you have access. In theory this will be Highlands Hall, your County Inn and your Town forums (plus FAQ and a few others). Please note, our forum is NOT under 'The Gathering of the Clans' in this forum.

If you click on the SECOND (French) option on the 'forum' screen from which you chose to activate account you will be taken to the much larger 'second' forum board, containing all the private subforums. You will only have access, of course, to some of these. Our clan forum is about half way down the (huge and chaotic) list of private forums. Still in the 'Kingdom of Scotland' section (about a dozen entries down).

NB among the various 'glitches' are the following:
- your avi has dissappeared, will be back later
- you will have to set up your 'profile' again for your account, adding back your banner/sig
- the 'second' forum is a strange blue colour, change it back if you want (through profile)
- the link between your character and your town isn't always correct if you are travelling. This is a big bug I think they will try and fix very quickly.

There are lots of things to complain about the new system. I'm not trying to stop you, but please be careful on the forums to complain if you must about the changes, rather than admin.

Tuesday, March 4, 2008

Where is the candle stick maker?

We have three more level 2s amongst us, all of Whithorn. Aelin has become a butcher, and Minuet and Yankie have taken up milling as a trade. With all our pig, wheat and corn farmers there are the makings of some fine trading combinations here! Particularly in Whithorn where there are butchers and bakers.

Saturday, November 10, 2007

Town and County Economics (long post)

I borrowed the following from this post in archive forums. Although long, it gives and idea of how things work economically in our towns and county. Some of you might find it interesting.

hypno wrote:

First we have no road with any other counties (so no export money)

How the county makes money,
from the selling of animal to the rancher (malus the fodder needed to breed it). -From Gold mine that makes dirrectly money to the county
-From iron mines (we sell iron to blacksmith)
-From weekly tax tavern 20 pounds each (that is automatic)
From the election list (each to be a full list for county election need to paid 1200p that go to county funds)

What is the expense of the county
-Buying of the fodder (if shortage sometime we paid more then what the animal will gives from it)
-Marshals wage (soldiers that defend each town)
-Miners wage (and since we have more mines of stone and iron combine, if all mines are full we loose around 600 pounds a days that we can try to have more money be selling iron but with out trade road pretty hard, blacsmith just need a small amount of what is produce)
-And can loose money if need to do upgrade of a mine after one get downgrade
-the 8 pounds job on the mines page cost 8 pounds to county for absolute nothing back

Now for the town hall money add:
-Lordship IG each days a house of common lorship make sthe town hall get 4 pounds and a lorship of house of lords gives 9 pounds. (very important if you want to help the games and the town to takes those)
-Sell made by the TH, they buy stuffs on auto buy and resell it at higher price on market. -tax if a mayor is crazy enough to create one (very unpopular mesure)
-what is sold in Town hall tavern (beer and meal) Cost of town hall
-Wage of the town militia
-Weekly 20 pounds tax tavern to the county
-wage of state way for state point (each time mayor buy or sold something with out grant that cost him state point, same if he sent letters or start a trial, to get back point he need to hire state way that can produce those point)

Now for the global economy,
i will make analogy think of the county has a pool and the money is the water. Some of teh thing takes out money from it some other add money in it. What create money on the dychy economy -Gold mines (they transform iron and stone into money, since the maintenance require iron and stone, more miners more maintenance cost is high but more gold enter)
-church work (when you work for the church the 5 pounds come from nowwhere)
-Lucky event (when they gives money that create money in the county)
-Vote for the games (the 6 number vote on the uper right in game, each days if people vote in it that gives them 1 pound at reset, takes example that 50 people by town of teh duchy do that, that add 200 pounds of money into the economy of the county, really need to remind people to do it)
-the 50 pounds on creation of character by new player
-exportation (but right now impossible to do with no road)

What remove money from the economy:
-the level up, when you paid the 90 pounds, 500 pounds or 1000 pounds depend of the level, that money is takes by the system so it's a lost to the pool)
-The beer, each beer that is buy, 0.7 pounds return to system and that money lost in the economy)
-Buying of second field to the system not from other player (this money is remove from teh pool also)
-switching field cost 50 pounds (again money that dispear from economy)
-Buying of tavern 100 pounds
-switching shop 500 pounds
-buying of card deck from the NPC merchant 50 pounds (that will come soon enough for the poker in tavern)
-buying of table for poker 50 pounds
-level 3 study 5 pounds each time

Now i am sure i forget a lot but you see a lot remove money from the economy. that why it's important to have lordship, and people vote for the game. More money in the economy more the grow of the county.

If you have more question just ask

I have found a similarly informative post of Hypno's on the 'trajectory' of a new economy, such as is found in a Colony County like Galloway and, more particularly, wherever the next Scottish colony will be.

Tuesday, October 30, 2007

MacTavish Lands

A representative from the Court of Lyons has asked if of the two areas the circle above Loch Lomond is the area that you consider the seat of the MacTavish land?

I answered her thus:

I think ig MacTavishes come from the circled area above Loch Lomond:

Somewhere in the triangle formed by modernday Crianlarich, Tyndrum and Killin. This conincides with border area between Dumbartonshire, Perthshire and Stirlingshire, and clans of MacGregor, MacNab, Bucchanan, Campbell and, to north east, Murray. This should leave some flexibility as to which county to locate the seat. I imagine that the ancestral home in Argyll still exists, but has devolved since the clan's disintegration into a minor though independent family.

Coat of Arms to be recognised?

I have just lodged the MacTavish CoA to be registered at the Lyons Court of Arms (forum).

If you don't know how to find your way either to or around the forums, let me know.

Part time warrior blues


Ragehammer has indeed had to decline attendance at the upcoming Highland Games, waving his hammer convincingly towards his anvil as he declaims the urgent needs of the workshop. Who am I to argue! AND I've just been told that I can't substitute a Champion for myself in the Chieftain's fight. I think I'm gonna get pounded by a Campbell ...

One day soon I'd like to go get me a sword!

.

Sunday, October 28, 2007

Maps and Territories

Seer of the Lyons Hall sent me a couple ancient maps, asking me to indicate where I thought the lands of the MacTavishes were. The original maps she sent are here and here.



Here are my two extracts from those maps, indicating in red shaded area the two main territories of Clan MacTavish. There will no doubt be other pockets of MacTavishness throughout Scotland (such as in present day 1455 Galloway). The Western most zone is the historical territory, apparantly centred around stronghold at Dunardry. The inland zone, above Loch Lomond, is the region surrounding the original Dunn Tavish.


Dunn Tavish was a 'colony' of the main clan, set up by a younger brother and his followers after having left the Dunardry following a family squabble (RK mixed with RL). The division of the family at that time is probably what kept it relatively weak despite its illustrious origins (RL).

Monday, October 22, 2007

Scotland Herald Contacts

I've just put this here so I can put up a permenant link to it over time. A handy list for media work!

Current roster:

News manager - LFA
AAP contact - Loxley
Highland Hall - Loxley
Clan politics - Mordrag

Galloway Inn - Senth
Whithorn town - Linglanglula
Wigtown town - Anthalor
Kirkcudbright town - Wakkachuta
Drummore town - Sumi

Galloway council - Sir_Moore
Royal Scottish Army - Mordrag

Entertainment - Spr65, padthai
Freelancer - Andimsum

Sunday, October 21, 2007

Our Homeland


This is a picture of ye olde MacTavish Hills, in which was once found the Dunn of Tavish. I've put it up here for its own interest's sake, but also so I can use this blog as my 'storage' site for pictures etc that I can then use for my 'signature' on the forums.
I am leaning a lot about using computer in cyberspace while playing RK!

Actually, it's a photo taken not far from where I live in real life, as are all the others I've put up so far.